CyRuS
Administrator
Dołączył: 05 Lis 2009 Posty: 125
Przeczytał: 0 tematów
Pomógł: 1 raz Ostrzeżeń: 0/6 Skąd: Mam komputer ??
|
Wysłany: Sob 10:48, 07 Lis 2009 Temat postu: Buraki cukrowe na swojej mapie |
|
|
1. Pliki z texturą : [link widoczny dla zalogowanych]
wypakowujemy i zawartość kopiujemy do maps-->textures-->foliage
2. Otwieramy plik map01.i3d notatnikiem i dopisujemy :
POD <files> :
<File fileId="9804" filename="textures/foliage/foliage_sugarbeet_windrow_diffuse.png" relativePath="true"/>
<File fileId="9802" filename="textures/foliage/foliage_sugarbeet_cut_short_diffuse.png" relativePath="true"/>
<File fileId="9803" filename="textures/foliage/foliage_sugarbeet_cut_long_diffuse.png" relativePath="true"/>
<File fileId="9801" filename="textures/foliage/foliage_sugarbeet_diffuse.png" relativePath="true"/>
POD <Materials> :
<Material name="sugarbeetMaterial" materialId="9801" ambientColor="1 1 1" customShaderId="18">
<Texture fileId="9801"/>
<CustomParameter name="alphaBoostStartEndMax" value="0 40 2 4"/>
</Material>
<Material name="sugarbeetCutShortMaterial" materialId="9802" ambientColor="1 1 1" customShaderId="18">
<Texture fileId="9802"/>
</Material>
<Material name="sugarbeetCutLongMaterial" materialId="9803" ambientColor="1 1 1" customShaderId="20">
<Texture fileId="9803"/>
<CustomParameter name="alphaBoostStartEndMax" value="0 40 2 4"/>
</Material>
<Material name="sugarbeetWindrowMaterial" materialId="9804" ambientColor="1 1 1" customShaderId="20">
<Texture fileId="9804"/>
<CustomParameter name="alphaBoostStartEndMax" value="0 40 2 4"/>
</Material>
POD <Foliage> :
<FoliageSubLayer name="sugarbeet" densityMapTypeIndex="9" densityMapChannelOffset="4" numDensityMapChannels="3" materialId="9801" cellSize="8" viewDistance="80" terrainOffset="0" objectMask="65520" distanceColors="0.537255 0.439216 0.286275;0.137255 0.227451 0.121569;0.101961 0.301961 0.0784314;0.027451 0.337255 0.054902;0.376471 0.309804 0.109804" separateAvailabilityChannel="false" atlasSize="1" plantThreshold="1" numBlocksPerUnit="1.5" width="0.8" height="0.8" heightVariance="0.1" horizontalPositionVariance="0.1" growthNumStates="5" growthStateTime="6e+006"/>
<FoliageSubLayer name="sugarbeet_cut_short" densityMapTypeIndex="9" densityMapChannelOffset="7" numDensityMapChannels="2" materialId="9802" cellSize="8" viewDistance="30" terrainOffset="0" objectMask="65520" distanceColors="0.537255 0.447059 0.286275" atlasSize="1" plantThreshold="1" numBlocksPerUnit="1" width="0.8" height="0.4" heightVariance="0" horizontalPositionVariance="0"/>
<FoliageSubLayer name="sugarbeet_cut_long" densityMapTypeIndex="9" densityMapChannelOffset="8" numDensityMapChannels="2" materialId="9803" cellSize="8" viewDistance="30" terrainOffset="0" objectMask="65520" distanceColors="0.537255 0.447059 0.286275" atlasSize="1" plantThreshold="1" numBlocksPerUnit="1.5" width="0.8" height="0.8" heightVariance="0.1" horizontalPositionVariance="0.1"/>
<FoliageSubLayer name="sugarbeet_windrow" densityMapTypeIndex="9" densityMapChannelOffset="10" numDensityMapChannels="2" materialId="9804" cellSize="8" viewDistance="30" terrainOffset="0" objectMask="65520" distanceColors="0.611765 0.494118 0.227451;0.611765 0.494118 0.227451;0.611765 0.494118 0.227451" separateAvailabilityChannel="false" atlasSize="1" plantThreshold="1" numBlocksPerUnit="4" width="0.6" height="0.6" heightVariance="0" horizontalPositionVariance="0"/>
Wartości oznaczone kolorem należy porównać ze zbożem (2 pierwsze) oraz 2 kolejne ze słomą.
Poradnik by Pan Prezes
NIE BYŁO ZAKAZU !!!
Post został pochwalony 0 razy |
|